In order to see how the app would run when a user is using it, I created a paper prototype of the app and recruited a non-graphic designer friend to help me test it out.

The trial consists of my friend going through the app as she would if it were really on her iphone. Throughout the trial I talk to her and explain what does what and why it does that. I answer any questions she may have and also listen to her critiques and comments.

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